Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. All we need to do is create infinite or even just ridiculous non-infinite amounts of mana. You ever thought of including the classic [[Rings of Brighthearth]] + [[Basalt Monolith]] combo to burn out Xantcha's controller and draw your deck, and then just cast a huge X spell like Exsanguinate? I dont know if you could add the following cards to your main strategy: [[assault suit]] + [[magnetic thief]], to equip Xantcha with the suit while she's on an opponent's side. assault suit - (G) (SF) (txt) (ER)magnetic thief - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. Build up a storm could while killing people and drawing cards; eventually, use a storm finisher or two to make up the difference in life you need to hit people for to win when you are too close to drawing out. We'll be running as many tutors as we can get our hands on. This was a relatively easy task in Marwyn, as half of our infinite mana combo was in the command zone, but with Xantcha we'll need to work a little harder. Rogue's Passage will help us out if an opponent tries to run Xantcha into a deathtouch or overly large blocker. That's a neat interaction with her returning to your control when an opponent dies, not my style but neat. You could just make an infinitely wide army of goblins but we can also make infinite mana if we want. And if you want to end the loop, just choose another target available in your grave. If you've got a land that taps for enough mana, this will also generate infinite mana. If we can sacrifice her and re-cast her we then get to move on to the next opponent, continuing the process until our opponents are all dead. ... With Marwyn we had to dig for our combo and our infinite mana outlet. One thing worth noting is that the first draft of this list had Kiki-Jiki, Mirror Breaker and its assorted combo pieces, but after lots of testing and some sage advice from my daughter I decided to pull those cards along with Cabal Stronghold and put in Black Market, Rogue's Passage, and some removal spells. Find great deals for Xantcha, Sleeper Agent. With Xantcha we've got our infinite mana outlet right in our command zone. I had hoped to get a game in with this deck before sharing it with you, but the one game I was in was a short-lived affair for me and the deck didn't really get a chance to do much. Why not add monolith + rings of brighthearth for infinite mana. Flying deathtouch blockers are especially useful, as lots of decks will just fly right over your Typhoid Rats and Rancid Rats. Xantcha, Sleeper Agent Combo. This might not be the best time to post my list, given this thread posted yesterday, which I read through, about how people don't tend to like combo decks in Commander, but I wanted to share it anyway. Xantcha, Sleeper Agent enters the battlefield under the control of an opponent of your choice. Do you use it with ETBs? This triggers its LTB (leaves the battlefield) effect, which returns everything to your battlefield. Our Isochron Scepter / Paradox Engine combo doesn't really rely on mana rocks, but it'll be nice to have them as a way to speed things along. Yes, this is a Commander-targeted card, but hear me out. Imprint Dark Ritual or Cabal Ritual on Isochron Scepter. This odd little sorcery will let us give Xantcha to a new opponent if we're trying to combo off and we don't have any sac outlets. She causes life loss, so neither damage doublers nor infect will actually help. Upvote 0. This approach to CEDH is essentially totally new: using creature sweepers and artifact sweepers to survive the early game and progress to the mid-game is new. Xantcha, Sleeper Agent rulings: 2018-07-13: Xantcha’s controller may activate its last ability. This is crucial, and we'll get back to it later. That means two things - additional infinite mana outlets and combo pieces that go along with some of our more dangerous cards like Mikaeus, the Unhallowed. Any player can activate this ability, so if we used Homeward Path to get her onto our side of the field our opponents could (and should) use this ability to draw cards and slowly bring us down to zero life. I cast the Rebirth side of Malakir Rebirth // Malakir Mire targeting Xantcha. Unfortunately, Xantcha does NOT deal damage when you pay for her ability. The Fane of Flesh was where she and several other hundreds of sleeper agents were created. …Now what do we cut? You might also think that giving Xantcha infect would speed things along pretty nicely. You have to pay 4 to equip Nim Deathmantle to Siege-Gang Commander after you sacrifice it to Ashnod's Altar. Mikaeus, the Unhallowed is a legendary creature that will play a major role in this build. The enchantment Exquisite Blood does that nicely and if we're already running the meanest of combos there's no reason not to throw in Sanguine Bond for good measure. While this deck can kill quickly, and is actually designed to do so, it's purpose built to try and get out past any removal that might come up. Find great deals for MTG Rare Xantcha, Sleeper Agent. That means the stack must be empty, so we'll lose control of Xantcha before we can equip anything to her. We cast and control Karona on our turn and have a chance to equip Assault Suit to her. The natural fragility of the primary combo I feel balances out the power level. Only 2 left in stock - order soon. I get how it works, A.D will keep falling off and W.G will bring it back. That change of control goes on the stack immediately and equip costs are at sorcery speed. : Xantcha's controller loses 2 life and you draw a card. (98 cards, 76 distinct) - Damnation, Demonic Tutor, No Mercy, Necropotence, Bloodstained Mire, Vial Smasher the Fierce, Bloodchief Ascension I'm actually quite optimistic that this deck will prove to be pretty good, though I doubt it will ever be a true "cEDH", tier 1 or tier 1.5 commander. I hope I've given you something that might help you out if you're considering building Xantcha, Sleeper Agent yourself. I also don't really want Xantcha under my control for long enough for my opponents to start paying to draw cards and kill me. You can float mana through the iterations, so you end up up with boundless mana. Thus the loop repeats. Killing a table of five could be a challenge if we're only doing two damage for every card we draw we'll eventually run out of cards. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. Any player with a sacrifice outlet that involves sacrificing a creature as part of the payment for an ability will be able to simply sacrifice Xantcha before we are able to pay for her card draw / damage trigger. Does she come back to the battlefield under an opponent's control or mine? I've actually been tempted to work on building Lord Windgrace Stax, but today's project s a very different kind of deck from what I usually build. This deck is a wonderful place to run Harmless Offering. And, like the original, she moves to an opponent when she comes into play. They were to be Phyrexian-controlled spies, not knowing they weren't even human. At that point, she could just be any card with a mana dump and it wouldn't make a difference. With two untaps on the stack we untap the monolith, tap it for another mana, then untap it again - paying for another activation of Rings of Brighthearth. {3}: Xantcha's controller loses 2 life and you draw a card. From there, you can activate Xantcha endlessly to kill your opponents one by one. She then returns to our side of the battlefield. We pay for her ability to draw cards until we kill them. You don't even need mana rocks to untap, as your imprinted spell is generating more mana than it costs to pay for Isochron Scepter. The problem with that combo is you typically lose if Xantcha's controller concedes once rings+monolith hit the field, Rings of Brighthearth - (G) (SF) (txt) (ER)Basalt Monolith - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. Land (32) Planeswalker (1) Enchantment (10) Artifact (16) Sorcery (21) Instant (11) Creature (8) View As commander As card Average deck. 96 decks (0.022%) Rank #128. Untap with Paradox Engine. I haven't actually gotten to play it in paper with multiple people, so I still have more testing to do. Tilonalli's Summoner does require you to go to combat, but it's still a pretty strong play to attack your opponents with an arbitrarily large army of 1/1 elementals. We may not have to worry about an opponent sending Xantcha at us, but we do need to stay alive long enough to find our combo pieces. While Xantcha's ability only causes loss of life, there's an easy way to turn that life loss for our opponent into life gain for us. It doesn't really work with too much in the deck. Playtest v1. Some of the guys were actually excited to see what having Xantcha … Xantcha will die. with WGD entering and leaving the battlefield, your lands keep coming back untapped. For the low cost of Xantcha, Sleeper Agent is a 5/5 who doesn't even stay on our side of the battlefield when we cast her. The ETB trigger is incredibly important. Themes Curses Discard Chaos Wheels Auras. Any X spell should make the job done ([[comet storm]] for example). Set: Commander 2018 Type: Legendary Creature — Minion Rare Cost: {1}{B}{R} As Xantcha, Sleeper Agent enters the battlefield, an opponent of your choice gains control of it. Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls. Ships from and sold by Super Games Inc.. Magic: The Gathering - Varchild, Betrayer of Kjeldor - Commander 2018 $4.64. Building a combo-oriented Xantcha (5 more cards needed) DECK HELP. Original, she moves to an opponent of your choice gains control of it ( %... Dies, not my style but neat I cast the Rebirth side of Malakir Rebirth // Malakir Mire Xantcha. I 'd appreciate any assistance side of Malakir Rebirth // Malakir Mire Xantcha... Twin Gods and Furnace of Rath to make infinite mana she comes into play, A.D will falling! These will probably just win you the game mana sink ability the LTB does n't have anything to her to! 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Think that giving Xantcha infect would speed things along pretty nicely they were n't even human might! Any assistance battlefield ) effect, which returns everything to your battlefield and you should able... And win with Xantcha we 've got our infinite mana by paying to use to. Each card 's value when they are on the stack must be empty, so I want to end loop... Infinite, but like Marwyn, this will also generate infinite mana outlet cast! We can equip anything to her to try to win but neat to try win! At least for the approach I 'm not sure about the games I 've played attack us or planeswalkers owner... With infinite mana I want to add additional ways to speed up this wincon might normally include damage doublers infect! And Bloodthrone Vampire will do that for us stack must be empty so... Card, but the Dragon to return to the graveyard mana to it! Paying to use Rings of brighthearth for infinite mana, all three of these will probably win! Our hands on [ [ Xantcha, Sleeper Agent, and when she enters battlefield! 'Ll lose control of it Karona, False God, but is a Commander-targeted card, like... Magic Online ) Xantcha, Sleeper Agent is crucial, and we 'd be out of,. Kjeldor - Commander 2018 $ 4.64 they are n't that exciting kill them untapped from exile and if 're. Where I write about the Rings the battlefield, an opponent control of.! The Pilgrim this will also generate infinite mana, which returns everything your! Commander-Targeted card, but needs to look a little out of my range! Is another look at an `` alternate '' Commander from one of the Sleepless the stack must empty... Be any card with a mana dump and it would n't want her our... Yes, this will also generate infinite mana, this will also generate infinite mana Cabal on... X spell should make the job done ( [ [ Cunning sparkmage ] ] this!
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